Guan Zhandouji

Background
Guan Zhandouji is a former member of Hollowtop Zeal but had been kicked out due to violating their rules and guidelines by desecrating their sanctuary of ancient artifacts. Guided by a new found benevolent being that loosely gives him advice, he is sent away from the House of Hollowtop Zeal on a tradeship to Valiceland where destiny's would ultimately intersect.

With a extremely unhealthy but absurdly tolerant alcoholism he seeks to find the sanctuary of the new found benevolent being in his heads. He believes that when he finds it, he'll transcend as enlightenment would be bestowed onto him. Where this sancturary is or what enlightenment truely is, is beyond him but he is determined to reach it.

Statistics
Max Hitpoints: 28

Initiative: +4

Passive Wisdom (Perception): 12

Racial Features and Traits

 * Darkvision (60 ft.)
 * Hellish Resistance (Cold and Fire)
 * Wings (30 ft. Flying)
 * Former Guild Membership

Class Features

 * Unarmoured Defense (AC = 10 + Dex + Wisdom)
 * Martial Arts (1d4+Dex)
 * Ki (3, DC 12) Flurry of Blows, Patient Defense, Step of the Wind
 * Unarmoured Movement (10 ft.)
 * Deflect Missiles
 * Monastic Tradition: Drunken Master
 * Drunken Master: Drunken Technique

Equipment

 * Quarterstaff
 * x10 Darts
 * Traveller's Clothes
 * Calligraphers Supplies
 * Backpack
 * Bedroll
 * Mess Kit
 * Tinderbox
 * x10 Torches
 * x10 Days of Rations
 * Waterskin
 * Hempen

Spells
None

Languages

 * Durna (Common), Elvish, Magmian

Trivia

 * Guan Zhandouji's character model is based off of Hellboy.
 * Guan has a serious arguably unhealthy relationship with alcohol. But it doesn't actually affect him all too much.
 * Guan is guided by a benevolent being that loosely gives him advice and offers him something greater than himself in exchange for his service.